This is Factory Defender, My final year project at Staffordshire University. It’s a base-building and tower-defence game, with the goal of surviving for as long as possible by building a factory. The main fabrication loop consisted of mining resources, smelting into ingots, purchasing more buildings with those ingots and crafting ammunition to fight back against the oncoming waves of enemies.
The project includes features such as:
- Procedural level generation
- Multi-tile grid-based building system
- Building automation
- Top-down camera and controls
- Enemy AIs of multiple types
- Custom meshes for buildings and enemies
- Terrain and water materials


