This is Sanguine, a procedurally generated bullet-hell rogue-like. It has multiple stages, randomly generated levels, upgrade pickups and a final boss.
I made this for the Mini Jam 118: Vampires jam on itch.io over 3 days, by myself and one other student.
The elements I created for this project included:
- Runtime procedurally generated levels
- Pixel art for levels, UI, Items, player character and final boss
- Player movement and combat
- Item pickup and stats system
- Main menu UI and HUD UI code
- Difficulty scaling and balance
You can play it here: https://bunpirate.itch.io/sanguine





